In the end, pixel art is all about taking great care about the placement of each pixel in a sprite, most often manually and with a limited palette of colors. ![]() However, you can configure them to not anti-alias their edges, giving you control over every pixel they fill, so they are “pixel art friendly”. Other tools such as the line tool or the paint bucket tool also automatically generates pixels. Nevertheless, using fewer colors is a good practice of pixel art. But since most hardware nowadays can deal with millions of colors, you can ignore this. Some would say that even automatically generated colors are not pixel art, implying that layer blending effects that mix pixels between two layers in a preset algorithm are not allowed. ![]() ![]() Anti-alias tools generate new pixels in different colors to make something look ‘smoother’.
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